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Category: physical computing

Open Beacon – Open active RFID

It’s basically an open design for actrive RFID:”OpenBeacon is a free design for an active RFID device which operates in the 2.4GHz ISM band…. The intention of this project is to offer a wide range of use cases such as visitor or item tracking and wireless remote control with a free self-contained and low-cost RFID design.”Thanks to Massimo Banzi for the link.

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A Few of my Favorite Things…

…at least, my favorite examples of physical computing.Durrell Bishop’s Marble Answering Machine – A really nice example of using tangible elements not only as memory tokens, but as physical interface…. This one comes from a link on Sriam Subramaniam’s homepage, but I think they may have gotten it from Rachel Abrams’ paper.Toshio Iwai’sPiano – As Image Media – The interaction is quite simple, and even traditional, in computer interface terms (a trackball), but the effect is beautiful.Tad Hirsch’s TripWire – I love the fact that it’s relevant to the city it was designed for, and attempts to address real political issues in that town with just the right level of seriousness and humor.Maywa Denki’s BitMan – The behavior seems entirely natural when you play with it, as the little man moves from one side to the next as you rotate the object.

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Matthew Falla

Matthew Falla has made a number if interesting electronic product and exhibit designs.Thanks to Crispin Jones for the link.

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Open Prosthetics Project

The Open Prosthetics Project is an open source project dedicated to the sharing and dissemination of knowledge on the construction of artificial limbs. This article by Quinn XXX summarizes it nicely.

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Sketching 06

Sketching in Hardware 1 (Sketching06) was a very useful workshop. Hosted by Mike Kuniavsky at the Ford Museum in Dearborn Michigan in June 2006, it was a meeting of a handful of microcontroller module developers, teachers, and hardware designers. There was much conversation about what makes good microcontroller hardware, how best to teach it, and what we can do to make some of the various platforms out there more interoperable. I won’t repeat everyone elses’s comments, but below are some of the links that have come up.

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Neurosky

From their site: “NeuroSky, a fabless semiconductor/module company, has developed a non-invasive neural sensor and signal processing technology that converts brainwaves and eye movements into useful electronic signals to communicate with a wide range of electronic devices, consoles, and computers.” So far they haven’t got any links to an actual product for sale up.

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Computer Vision for Artists and Designers

Golan Levin gives a nice introduction to computer vision in this essay, including a little history of the use of CV in art, and examples of some of the tools and problems involved. For anyone beginning to look into computer vision from a non-engineering perspective, Computer Vision for Artists and Designers: Pedagogic Tools and Techniques for Novice Programmers is a good place to start.

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