He and his company are doing a “Wireless Roadshow to teach local technology NGOs how wireless technologies can be used to bring Internet and intranet connectivity to those parts of the world not included in the plans of the commercial telecommunications companies.”He also showed a nifty and very small wireless mesh router, a cube about 3 inches on a side…. Lili covered the history of the social computing group really well, and gave great context and setup for Wallop, an environment they’re working on which maps and organizes relationships between you and the people you care about, through emails, photos, shared work, and other documents.Rael Dornfest’s Mobile Hacks session was mighty geeky, and a lot of fun.
Comments closedCategory: interaction design
Rosalind Picard’s affective computing research group at MIT is a good place to go if you’re interested in any kind of physiological sensing. They’re also doing some interesting thinking about how physical state reflects human affect.
Comments closedFlo Control is a device to train a cat not to bring dead mice in the house, using computer vision technology by Quantum Picture.
Leave a CommentPerry Hoberman has done a number of interesting projects turning the computer and user interface around to make the user part of the system instead of conteoller of it.
Leave a CommentI don’t even particularly like robots, but I love the way this project visualizes invisible information (concentrations of toxins on a given site) using a technology that has been domesticated from military and industrial use into a child’s toy.Howstuffismade. This assignment, given to her design students, has grown into an excellent source of information on how various products are made, including chemical, material, labor, and political issues involved.
Leave a CommentHis work ranges across video, anthrolopological documentation, perceptual research, technological research, and more.Michael’s report for the Leonardo Journal, Artslab, is a must-read for anyone interested in artwork that incorporates digital technologies. It includes information about existing and historical centers of support for such work, presenting venues, schools, and more.Michael’s Spring 2004 ITP class, “A Nonlinear History of New Media” produced a nice timeline of new media and related work and blog of their reading and discussion.
Leave a CommentKelly Heaton did some interesting physical pixel projects at the MIT Media Lab.
Leave a CommentLess Is More (More or Less): Speculations about the Design of Computers – Bill Buxton’s essay on the weaknesses of general-purpose computers, and why application-specific, networked appliances are a better idea.
Leave a CommentFirst Person is Sasha Harris-Cronin’s thesis and installation plan about violence mediated through television and synthesized in first-person shooter games.
Leave a CommentRun by ITP alum Steve BullTag – Wireless game in Times SquareUrban Tapestries – “Public Authoring in the Wireless City” – space annotation project on a large scale…. but played in the streets, using SMS, webcams, and audio messaging.The Go Game – role playing games meet mobile phones.HipnTasty – Wireless entertainment apoplications aimed primarily at young womenHypertag – Bluetooth/IR tags for short-range transmission to mobile phones, used to annotate spaces.GPS Drawing – large scale drawing using GPS waypoints as dots in the drawing.GeoStickies – a space annotation project on cell phonesAT&T Find Friends – delivers location of friends based on their position in the cellular network.Thanks to Liz Goodman, Andrea Moed, and Aya Karpinska for the links.
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